Switching to a 2D Top Down Shooter


As the title suggests, Kosbelum is becoming 2D. This allows me to update the game easier and lets me do what I do best. The 3D was really buggy and looked bad so I wanted to work on making it as a 2D game. This will not affect the mechanics/ideas in place. I hope that this can clarify most of the questions. The Twitter/Discord is always open to questions.

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